Elden Ring DPS calculator
Sustained light-attack DPS for every weapon and infusion at max upgrade: 1H R1, 2H R1 and powerstance L1 chains, with
attack and cancel frames read from the game files (Shadow of the Erdtree included). Pick a boss to add its
defenses, bleed and frost. Attack rating checked against ThomasJClark's calculator. Method and raw data:
github.com/heyobi/er-frame-dps Also: Dark Souls III version
Stats
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Target
Defense (all types)
# Weapon Attack s / attack
AR Damage / second Str/Dex/Int/Fai/Arc S/D/I/F/A
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DPS = damage of one full light-attack chain after the target's defense and absorption, divided by the chain's
length when every step is cancelled at the first frame the next attack can start. Hits from the same hand whose
windows touch count once; both hands of a dual attack count separately. Bosses: HP, defense and absorption come
from NpcParam with area scaling. A bleed proc deals 15% of max HP + 100. A frost proc deals 10% + 30, and the
target then takes 20% more damage for 30 s. Resistance rises after every proc, and the boss's own bleed and frost
damage rates apply. Buildup decay is not modeled, so frost may be a little high against bosses you can't hit
constantly. Powerstance needs two copies of the weapon (paired weapons only need one).
The ranking searches stat spreads in 3-point steps; click a weapon for the exact spread, its leveling path with a DPS chart and its attack chain. Weapon names open the Fextralife wiki. The link in the address bar keeps your inputs, so you can share a build.